I completed my bachelor working for DevilishGames as an Intern employee. Due to time restrictions imposed by my university, I worked there for only a month and a half. I was assigned the labor of reimagining of ZYL (2012), one of their old Flash-made games. The development began on the first week, and I was in charge of the programming aspect of the project, as well as the 3D art and the level design tasks.
By the end of the internship, the game was completed and featured 75 brand new levels designed to use four different super abilities available to the user. The company liked the final product and decided to publish it on Steam, Google Play Store and App Store